← All guides
Class master

Mortal to Arch

The whole road from a new Mortal to Arch on one page, in order, with photos, moving clips and the items you need.

Before you start

  • You need a new Mortal character. Everything below is free.
  • Do the parts in this order.

PART 1: FREE BUFFS: CARBUNCLE WIND

Who can do it

  • Mortal characters below level 400
  • NPC: Carbuncle Wind (Magic Helper), in Armia: in the Training Camp and around town (2078, 1943, 2087, 2001, 2128, 2101, 2130, 2035)

Step 1: Click Carbuncle Wind

Walk to Carbuncle Wind and click it. You get the buffs right away.

Carbuncle Wind (Magic Helper) in the Training Camp, next to TrainerChief.
Carbuncle Wind (Magic Helper) in the Training Camp, next to TrainerChief.
Moving clip: walking to Carbuncle Wind and getting the buffs.
Moving clip: walking to Carbuncle Wind and getting the buffs.

Reward

  • Defense, Resistance, Attack and Speed buffs for 10 minutes
TipClick it again every time the buffs run out while you level your Mortal.

PART 2: NEWBIE TRAINER 1

Who can do it

  • Class: Mortal (your first class)
  • Level: below level 35
  • Only once per character
  • NPC: Treinador1, in the Training Camp of Armia (2080, 2018)

What you need

First Gate Key

Step 1: Get the First Gate Key

Go to the Training Camp next to Treinador1 and kill the Gremlin Artif monsters. They drop the First Gate Key. Put your mouse on the key above to see it in game.

Fighting the camp monsters. Treinador1 is the NPC with the green name.
Fighting the camp monsters. Treinador1 is the NPC with the green name.
Moving clip: killing the camp monsters and talking to Treinador1.
Moving clip: killing the camp monsters and talking to Treinador1.

Step 2: Talk to Treinador1

Click Treinador1 while you carry the key. The message "Your reward has arrived!" shows at the top of the screen and the potions go to your inventory.

"Your reward has arrived!" after talking to Treinador1.
"Your reward has arrived!" after talking to Treinador1.
NoteThe trainer only checks that you carry the key. The key is not taken away.

Reward

60Healing Potion(ML)
WarningIf you are not Mortal, are level 35 or higher, or already did this quest, Treinador1 only talks and gives nothing.

PART 3: NEWBIE TRAINER 2

Who can do it

  • Class: Mortal
  • Level: below level 35
  • You must finish Newbie Trainer 1 first
  • NPC: Treinador2, in the Training Camp of Armia (2142, 1990)

What you need

Second Gate Key

Step 1: Get the Second Gate Key

Kill the Krill Gigante monsters in the Training Camp. They drop the Second Gate Key.

Step 2: Equip your starter weapon and talk to Treinador2

Wear the weapon you want enchanted, carry the key and click Treinador2. The chat shows "An additional option has been given to your weapon as a reward".

The chat message after Treinador2: your weapon got its extra option.
The chat message after Treinador2: your weapon got its extra option.
Moving clip: talking to Treinador2.
Moving clip: talking to Treinador2.

Reward

  • Physical weapon: +18 Damage
  • Magic weapon: +8 Magic
WarningOnly low grade starter weapons can be enchanted. Equip the weapon before you talk to the trainer.

PART 4: NEWBIE TRAINER 3

Who can do it

  • Class: Mortal
  • Level: below level 35
  • You must finish Newbie Trainer 2 first
  • NPC: Treinador3, in the Training Camp of Armia (2078, 1966)

What you need

Final Gate Key

Step 1: Get the Final Gate Key

Kill the Orc Sniper monsters. They drop the Final Gate Key.

Step 2: Equip your armor

Wear your helmet, armor, pants and gloves. The bonus goes on the pieces you are wearing.

Step 3: Talk to Treinador3

Carry the Final Gate Key and click Treinador3. The chat shows "As a reward, your weapon and armor have been refined".

"As a reward, your weapon and armor have been refined." next to Treinador3.
"As a reward, your weapon and armor have been refined." next to Treinador3.
Moving clip: talking to Treinador3.
Moving clip: talking to Treinador3.

Reward

  • A bonus on the armor pieces you wear
30Grade A(Repliction)

PART 5: TRAINING CHIEF (ORC EMBLEM)

Who can do it

  • Any class, any level
  • NPC: TrainerChief (Training Chief), in the Training Camp of Armia, next to Carbuncle Wind

What you need

Orc Emblem
  • 1 free inventory slot

Step 1: Get an Orc Emblem

Kill the Orc Guerreiro monsters next to the Training Camp (around 2138, 1941). They drop the Orc Emblem.

Step 2: Talk to TrainerChief

Click TrainerChief with the emblem in your inventory. One accessory arrives in your inventory.

"Item Wind Amulet(I) has arrived" after trading the Orc Emblem.
"Item Wind Amulet(I) has arrived" after trading the Orc Emblem.
Moving clip: trading the Orc Emblem to TrainerChief.
Moving clip: trading the Orc Emblem to TrainerChief.

Reward (one of these, 25% each)

Physical Strength Ring Holy Eye Wind Amulet(I) Lucky
NoteIn the video the reward was the Wind Amulet(I).
TipAfter the camp, open the Supreme Mission panel and start the daily missions.

PART 6: DAILY MISSIONS

Who can do it

  • Every Mortal character. The missions change with your level.

Step 1: Open the mission panel and accept

Open Supreme Mission and press Accept. You have 23 hours to finish it.

The mission shows on the left of the screen.
The mission shows on the left of the screen.
Moving clip: accept the mission and teleport to the monster.
Moving clip: accept the mission and teleport to the monster.

Step 2: Teleport to the monster

Right-click the monster name in the mission list on the left. You are teleported next to it.

Step 3: Kill and collect

Kill the monsters, open Supreme Mission again and press Collect.

Supreme Reward: press Collect.
Supreme Reward: press Collect.
Moving clip: collecting the reward.
Moving clip: collecting the reward.

The missions

  • Mortal 1: 3 Gremlin + 3 Krill: Oriharukon Scrap, Defence Earing(I), Water Amulet(I)
  • Mortal 2: 3 Rei Gremlin + 5 Javali: Water Orb(I), Water Spirit(I)
  • Mortal 3: Lizard: Laktorerium Scrap, Defence Belt(I), Defence Necklace(I)
NoteWhen everything is done the game says "You have completed every mission available to you." After that, "You must wait for the mission cooldown to expire."
TipSkip the cooldown: put the WING 19 (the bag from the newbie gift) in your wing slot, open Supreme Mission and press Reject. The next mission starts right away, with no waiting.
Crimson Pack

PART 7: FAIRY DUST: FREE LEVELS

What it does

Fairy Dust gives you levels when you use it. Mortal, Arch, Celestial and Sub-Celestial characters can use it.

Fairy Dust

Step 1: Open the Dark Story shop

Open the donate shop (Dark Story) and click the Event tab.

The Dark Story shop.
The Dark Story shop.
Event tab: Fairy Dust costs 0.
Event tab: Fairy Dust costs 0.

Step 2: Buy it

Click the Fairy Dust and press Confirm. The chat shows "Purchased [x1] Fairy Dust for [0] Donate". Buy as many as you need.

Confirm the purchase. The price is 0.
Confirm the purchase. The price is 0.
Moving clip: buying Fairy Dust in the Dark Story shop.
Moving clip: buying Fairy Dust in the Dark Story shop.

Step 3: Use it

Right-click the Fairy Dust in your inventory. Each use gives levels.

How far it goes

For a Mortal, Fairy Dust has no stop: keep using it until level 400.


PART 8: ETERNAL STONE

Who can do it

  • Mortal characters on the way to Arch
  • NPC: an Oracle in the kingdom castle: RedOracle (Red side, 1760, 1890), BlueOracle (Blue side, 1760, 1582) or one of the BlackOracles (1714, 1604, 1760, 1564, 1714, 1850, 1760, 1868). They all do the same combine.

What you need

Unicon's Spirit+Phoenix's Spirit+10Sapphire

Step 1: Buy the Sapphires

Teleport to your kingdom and buy Bundles Sapphire(10) from the shop NPC Bardes. It costs 7,500,000 gold.

Bardes shop: Bundles Sapphire(10), price 7,500,000 gold.
Bardes shop: Bundles Sapphire(10), price 7,500,000 gold.
Moving clip: buying the Sapphires from Bardes.
Moving clip: buying the Sapphires from Bardes.
Bundles Sapphire(10)

Step 2: Put the spirits in the right order

Put the Unicorn's Spirit in your inventory and the Phoenix's Spirit in the slot right after it. Carry the 10 Sapphires.

Step 3: Click the Oracle

Click the Oracle of your kingdom. You receive the Eternal Stone.

The Eternal Stone: "Item used to create the Arch character, in the composition of Sephiroth and Ideal Stone."
The Eternal Stone: "Item used to create the Arch character, in the composition of Sephiroth and Ideal Stone."
Moving clip: clicking the Oracle and getting the Eternal Stone.
Moving clip: clicking the Oracle and getting the Eternal Stone.

Reward

Eternal Stone
WarningThe Phoenix's Spirit must be in the slot right after the Unicorn's Spirit, or the Oracle will not combine them.
TipThe spirits are made at AlchemyJeffi from Oriharukon Scrap. Next step: make your Sephirot.

PART 9: SEPHIROT (CLASS STONE)

Who can do it

  • Mortal characters on the way to Arch (also used again later for the Sub-Celestial)
  • NPC: the class master of the class you want, in Armia next to the Skill CLASS sign:
  • TransKnight: KnightLeader (2095, 2047)
  • Foema: ElderFoema (2095, 2029)
  • BeastMaster: ArchiMaster (2102, 2038)
  • Huntress: ForeLearner (2090, 2047)

What you need

Kocuna Veean Keced Gebra Tipalet Nechark Yesord Marcute
  • 30,000,000 gold

Step 1: Collect the 8 Sephira stones

You get them from the daily missions (for example Celes Mission 4 gives Yesord and Marcute). Yesord also drops from Assassin Tauron and Demon Gorgon.

Step 2: Talk to the class master

Go to the class master of the class you want. The master asks "Do you want to produce Sephirot?". Say yes.

The class masters in Armia, next to the Skill CLASS sign.
The class masters in Armia, next to the Skill CLASS sign.

Reward (depends on the master you pick)

Sephirot(TransKnight) Sephirot(Foema) Sephirot(BeastMaster) Sephirot(Huntress)
Sephirot(TransKnight): "Item used to create the Arch character and in the composition of Ideal Stone."
Sephirot(TransKnight): "Item used to create the Arch character and in the composition of Ideal Stone."
Moving clip: KnightLeader makes the Sephirot.
Moving clip: KnightLeader makes the Sephirot.
WarningThe Sephirot decides your Arch class. Pick the master of the class you really want.

PART 10: BECOME ARCH

Who can do it

  • Mortal level 380 or higher
  • NPC: the King of your kingdom, inside the kingdom castle: Blood King for Red (1757, 1880), Frost King for Blue (1755, 1573)

What you need

Eternal Stone + one Sephirot, for example Sephirot(TransKnight)

Step 1: Equip the Eternal Stone and the Sephirot

Put both items on your character.

Step 2: Take off the Wing 19

Before you talk to the King, remove the Wing 19 from your equipment. The game asks you to confirm.

"Remover habilitar WING 19?": confirm to take the wing off.
"Remover habilitar WING 19?": confirm to take the wing off.

Step 3: Talk to the King

Teleport to your kingdom, walk into the castle and click the King. Confirm "Do you wish to continue?".

The Blood King asks "Do you wish to continue?".
The Blood King asks "Do you wish to continue?".
Moving clip: removing the wing and talking to the King.
Moving clip: removing the wing and talking to the King.

Step 4: Your Arch is born

The game goes to the character screen. Your new Arch character starts at level 1.

The rebirth screen.
The rebirth screen.
WarningTake off the Wing 19 first, or the King will not let you continue.
TipAs Arch, use Fairy Dust again up to level 355 and do the Arch missions.
▲